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Jam On at Office 2.0 PodCast Jam!

The Office 2.0 Podcast Jam kicks off tomorrow – so be sure to go check it out and get involved. There’s some really interesting stuff happening from kick off including podcasts from Richard MacManus,...

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but, what is Office 2.0?

So, as you know, I’ve been trying to recruit design and user experience types to participate in the Podcast Jam for Office 2.0. (hello! are you out there!). Something I’ve noticed is that your average...

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Posting v Podcasting (Ideas on Privacy & Perception)

So, today I did my first ever podcast and shipped it off to Anne for the Office 2.0 Podcast Jam. I’ve shied away from podcasting for as long as I’ve known about it for a few reasons. Before this blog...

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what’s it like being a designer at Flickr?

I’ve wondered this myself… so I thought I’d use the PodCastJam as a great excuse to get in touch with George Oates, an Australian (ex Adelaide) gal who’s been working with Flickr since before they were...

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less is not enough

OK. So I’m finally almost brave enough to send you in the direction of my very first ever podcast that I did for the Office 2.0 Podcast Jam. (Assuming you haven’t wandered over there and had a listen...

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Podcasts are boring (Hot tips to hold attention)

I keep getting distracted when I try to listen to podcasts. My mind wanders, I check my email, before I know it I’m doing something entirely different and have forgotten that there’s someone talking in...

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Chatting with Bill Moggridge – Part One

In December last year I was lucky enough to catch up with Bill Moggridge to chat about his new book, Designing Interactions. My mission was to write a piece for Usability News (mission accomplished)....

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Chatting with Bill Moggridge – Part Two – What Interaction Designers can...

Here’s the second part of my chat with Bill Moggridge. You might remember that I was lucky enough to have the chance to talk with him about his new book, Designing Interactions and that he was happy...

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Chatting with Bill Moggridge – Part Three – What makes a good design team?

This is the third and final part of my chat with Bill Moggridge in which we talk about the ingredients of successful design teams – who is in them, how do they work together, where do they work, those...

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